Utilize este identificador para referenciar este registo: http://hdl.handle.net/10437/11644
Título: Experience design for virtual reality : from illusion to agency
Autores: Kuchelmeister, Volker
Palavras-chave: AUDIOVISUAL
Data: 2020
Editora: CICANT
Resumo: Virtual Reality (VR) allow viewers to inhabit and interact with virtual spaces in a way that has the potential to be much more compelling than any other medium, breaking through the barrier between merely watching to experiencing a situation or environment. It has an experiential quality by integrating the domains of interactive video games, filmmaking, storytelling and immersion. A balancing act between narrative design, digital placemaking and user agency. In this article, written from a practitioner’s perspective, I propose and demonstrate strategies in how immersive experiences can utilise multiple modes of representations, such as omnidirectional stereoscopic video and real-time 3D rendered geometry, to form a coherent spatial narrative environment for a viewer in VR. Particular emphasis will be placed on factors in visual perception; experience design including narration, scenography and user agency; and the technical conditions of the medium. This insight emerged from a series of recent VR projects, which are fundamentally different in terms of content, design and production techniques, but this diversity is an opportunity to lay the foundations for a classification system for VR experiences and establish a common language for this exciting new medium.
URI: http://hdl.handle.net/10437/11644
ISSN: ISSN 2184-1241
Aparece nas colecções:IJSIM : International Journal on Stereo & Immersive Media, Vol. 4, Nº. 1 (2020)

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